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Tried this a few days back. Didn’t get the tail right… and I’ve got alot to work on brushing up my skills again. Enjoy~
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so i haven’t been doing any animation for sometime, but i’m warming up my engines now.
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Tweened the blocking up and made some changes in the timing. Guess its still abit too fast in the beginning :P
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Weightlift blocking i did first parse. Max got agitated by attacking cubes, he threw it back to wherever it came from.
Got the poses and a rough timing. Tried to add some camera cuts hehe, maybe i could improve the end poses abit :P no?
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Haven’t been animating for a while. Something that i done lately for warmups. Blake walk version 1 jung-style :P
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Tweened up the ‘take’. Got a bit of a trouble when i tried to add in the squash and stretch last for the bouncing ball, fergot tat it works different in maya :P Hope the ball is not drawing more attention than ballie
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A rough time block for take. Ballie is freaked out with a wild ball
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The Take? O.O
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Tried out a walk on 8’s.
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Another variation of double bounce, this time i had the contacts as downs. At some point the leg stretchy kinda breaks, mmmm…. but then again i don’t want so much angled arc, so… meh~