1. Tried this a few days back. Didn’t get the tail right… and I’ve got alot to work on brushing up my skills again. Enjoy~

    5 months ago  /  Notes

  2. so i haven’t been doing any animation for sometime, but i’m warming up my engines now. 

    5 months ago  /  0 notes

  3. Tweened the blocking up and made some changes in the timing. Guess its still abit too fast in the beginning :P 

    1 year ago  /  0 notes

  4. Weightlift blocking i did first parse. Max got agitated by attacking cubes, he threw it back to wherever it came from. 

    Got the poses and a rough timing. Tried to add some camera cuts hehe, maybe i could improve the end poses abit :P no?

    1 year ago  /  0 notes

  5. Haven’t been animating for a while. Something that i done lately for warmups. Blake walk version 1 jung-style :P

    1 year ago  /  0 notes

  6. Tweened up the ‘take’. Got a bit of a trouble when i tried to add in the squash and stretch last for the bouncing ball, fergot tat it works different in maya :P Hope the ball is not drawing more attention than ballie

    1 year ago  /  0 notes

  7. A rough time block for take. Ballie is freaked out with a wild ball

    1 year ago  /  0 notes

  8. The Take? O.O

    The Take? O.O

    1 year ago  /  Notes

  9. Tried out a walk on 8’s. 

    1 year ago  /  0 notes

  10. Another variation of double bounce, this time i had the contacts as downs. At some point the leg stretchy kinda breaks, mmmm…. but then again i don’t want so much angled arc, so… meh~ 

    1 year ago  /  0 notes